Little Nightmares 2 is filled with evoking large areas that require lots of exploration. With the first game teasing elements later seen in the sequel, it was clear that it would be full of little things to watch out for. To find everything, there are a few secrets that you might not catch on your first time through. Hidden in between the levels are glitched characters. Touching them makes Mono shiver and they disappear signifying collection. With the Pale City acting as one of the last areas in the game, the few and far between collectibles are a bit tricky to find. Following this guide, the route to finding the glitched remains and various hats in The Pale City is fairly simple. 

Little Nightmares 2: Where Are the Final 4 Glitched Remains?

When you first get kicked back to the streets of the city after being chased out of the Hospital, you’ll come to a crossroads. The rainy street indicates the break between areas after riding the elevator up from the previous level. From this, you’ll probably notice both an upward and downward path; for the collectibles guide the first is in the street. Walking to the end of the street, there’ll be an open manhole that houses the first glitching remains. 

Following the right path out of the street and into the collapsing cityscape, you’ll have to clear a simple elevator puzzle. Reaching the topmost room with the elevator winch in the background, the secret is nearby. Close to the bottom left of the screen is a moveable box that houses a crawlable hole. Inside you will find the next glitching remains in a hidden room. Making your way through the level now is simple as the next collectible is just ahead. 

Exiting the room to the outside, you see the tower emitting its signal. Little Nightmares 2 does subtle distractions, but if you look between the lines you can see where you should go. Moving all the way over to the left side, there’s another small room. Climb in through the window on the inside of the climbable wall. Climbing the boxes to reach the inside, you’ll find the third glitching remains.

After exiting the mailroom, you’ll reach an area with a zipline. Reaching above and riding it down, climb back up out the window. Enter the room next to the one you fell into, and the last glitching remains will be in the room. There’s also a glass lady statue which you can break to get an achievement. Climb out the window to keep going on your way. 

Where are the Hats in the Pale City?

Having just collected the third glitched remain, the level starts to get a bit more complex. After a few more steps, the next collectible is further along as Mono starts to go solo for the last time in Little Nightmares 2. Teleporting through television sets across buildings, you’ll eventually come to an area with an overwhelming amount of mail. After entering a bigger atrium room with two lower shafts, enter the leftmost one. Inside, you’ll find a postman hat. Exit the shaft and move forward through the right side alcove. 

Finally, the last collectible is of course the newsboy hat in the room with the shopping cart. Without having to solve the puzzle, just pull the cart to the entrance in the top left of most of the room. Climb up the cart and the bookcase to find the hat on top. With the final item having been collected, the rest of the room is a simple switch puzzle to get over to the next teleporting television. After that, ride out the rest of Little Nightmares 2 with the final level being fully cleared. 

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