Minecraft: Java Edition is all set to get glow squids with the release of Snapshot 21W03A. This the first snapshot for the Caves and Cliffs update which is slated to release later this year.
The snapshot adds glow squids and glow lichens to the game. Glow squids was the most voted mob during the Minecraft Live event which was held in October last year. As of now, glow squids don’t spawn automatically in the snapshot. However, players will get their eggs in the Creative mode inventory.
These creatures drop Glow Ink sacs when killed, and these sacs can be used to give a glowing effect to signs as well as to craft Glow Item frames. Glow lichens on the other hand can be harvested using shears and spread along adjacent blocks using bone meal. Here are the complete patch notes of the snapshot.
New features
- Added glow lichen!Added glow squid!
Glow Lichen
- A dim light source that generates in cavesUse shears to pick it upUse bonemeal to spread it along block surfaces
Glow Squid
- Glow squids have been added, but do not yet spawn naturally. You can find spawn eggs for them in the creative inventoryGlow Squids are well-lit and can be seen from even far distances!When killed, glow squids drop glow ink sacsGlow ink sacs can be used on signs to make the text super visible, even at night! Works with colors!Craft a glow item frame by combining a glow ink sac with an item frame in a crafting table. Any item in a glow item frame is perfectly illuminated, even at night!Use an Ink Sac on a sign to remove the glow effectAxolotls will attack any glow squids they see, so…be careful
Changes
- Dripstone blocks can be crafted from 4 pointed dripstone
Bug fixes
- Mobs suffocate / go through blocks when growing up near a solid blockSpawner with weight 0 crashes gameShulker rendering position desync and generates ghost shulker when destroying shulker-ridden boat or minecartPlayers can’t tempt animals with food while other players are closer to the animalSetting Json text value to null throws exceptions and crashesShulkers in boats and minecarts do not sit up if previousely attached to blocks sidewaysShulkers can’t be pushed backUsing a monster spawner to spawn shulkers spawns white shulkersShulkers cannot be pushed inside non-solid blocksRandom transparent line in shulker box GUI textureGaps in an animation’s used frames throws ArrayIndexOutOfBoundsException Shulkers do not teleport correctly when going through a portalShulker boxes cannot be opened if next to a shulker mobShulkers teleport with original dimension coordinates after passing through portalsShulkers are afraid of being next to another shulkerShulkers open into blocks when unable to teleportShulkers aren’t aligned to the grid for a split second after being spawned inBoats don’t try dismounting you on landServer is unable to prevent a player from dismounting a vehicle, causing a desyncShulker bullet subtitles are not capitalized correctlyRight-clicking an empty bundle sometimes plays hand animationBundle use stat never increasesGame mode selection is ordered differently“type” in loot table number providers is not optional anymoreGame crashes when trying to shift-click a chest into the inventory of a donkey whose chest is being removedblock.pointed_dripstone.drip_[liquid/cauldron] has no subtitlesPointed dripstone can be placed atop each other, even if a player would be inside the hitbox of the lower dripstoneDripstone subtitles are not capitalized properlyDripstone caves biome name is not properly capitalizedDripstone caves generate merging dripstones in impossible waysDripstone generated in dripstone caves can replace lava sources which looks weirdMobs cannot spawn in Dripstone CavesIssues with chunk rendering when height limit is largeSummoning dust or dust_color_transition particles kicks nearby players when on a serverplayer sub-predicate of entity_properties predicate only passes if game mode is specifiedShulkerboxes / bundles duplicate items when destroyed by two fire blocks simultaneouslyShulker boxes and bundles drop their items twice when thrown into a lava cauldron