After much teasing, Minecraft with RTX is finally coming to PCs. In an official blog post on Tuesday, Nvidia announced that a beta build of the cult sandbox video game with support for real-time Ray Tracing will go live on Thursday, April 16, for the Bedrock Edition of Minecraft on Windows 10. It will be available to all gamers using RTX-enabled graphics cards.

The changes are expected to completely revamp the look and feel of the age-old game with realistic hard and soft shadows, thanks to Global Illumination that Nvidia says will cast pixel-perfect lighting, including hi-fidelity reflections from all reflective surfaces and blocks. According to the company, the reflection, refraction and scattering of light on water, ice, stained glass and other transparencies will also look natural, “resulting in high quality volumetric fog, and pixel-perfect god rays”.