The Mobile Legends: Bang Bang team has released the patch notes of the 1.5.38 update that has added more lineup choices in ranked mode, optimized experience for Junglers and Laners in the early and mid-game, adjusted equipment icons, and more. Along with this, the developers have also added a new Christmas map and a feature to certain skills of some heroes that lets the camera follow skill effects. Here are the complete patch notes for detailed information about the nerfs and buffs, along with other features added to the game.

Mobile Legends: Bang Bang 1.5.38 update Patch Notes

Hero Adjustments

Alpha (Buffed)

Alpha’s performance in battle is still undesirable after the previous adjustments. According to our observation, we’ve decided to dramatically reduce cooldowns of all his skills, both to increase his playability and to make his Passive triggered more often. Of course, to maintain a balance, we’ve also slightly weakened the effects of his skills for single uses.

  • ‘Beta, Advance!‘ Passive (Buff)- New Effect: Continuous attacks slow the target by 90% each time, for 0.2s.‘Rotary Impact’ Skill 1 (Adjust)– Base Damage of Slashes: 210-310 → 200-300Base Damage of Beta’s Strafe: 90-165 → 100-150Slow Effect: 70% for 2s → 40% for 1sCooldown: 7-4s → 4sMana Cost: 60 → 50‘Force Swing’ Skill 2 (Buff)- Base Damage of Strikes: 160-460 → 250-400Total Physical Attack Bonus of Strikes: 170% → 100%Base Damage of Beta’s Strafe: 90-165→75-120Base HP Regen: 150-300 → 125-200HP Regen Bonus: 40% of Magic Power → 30% of Physical Attack BonusCooldown: 6s → 6-4s‘Spear of Alpha’ Ultimate (Buff)- Cooldown- 24-20s → 20-12sStun Duration: 1.3s → 1s

Harley (Buffed)

He is rarely picked at present. Thus we’ve reduced Skill 1’s cooldown and added a new effect to his Passive, in order to increase his damage when Ultimate is not available. Besides, we’ve slightly increased his Ultimate’s cooldown, so as to restrain his attacks on enemies when damage is enhanced.

  • New Effect: Continuous attacks slow the target by 90% each time, for 0.2s.

  • Base Damage of Slashes: 210-310 → 200-300Base Damage of Beta’s Strafe: 90-165 → 100-150Slow Effect: 70% for 2s → 40% for 1sCooldown: 7-4s → 4sMana Cost: 60 → 50

  • Base Damage of Strikes: 160-460 → 250-400Total Physical Attack Bonus of Strikes: 170% → 100%Base Damage of Beta’s Strafe: 90-165→75-120Base HP Regen: 150-300 → 125-200HP Regen Bonus: 40% of Magic Power → 30% of Physical Attack BonusCooldown: 6s → 6-4s

  • ‘Magic Master‘ Passive (Buff)– New Effect: Reduces 2 Magic Defense of every target hit for 35, which is capped at 15 stacks.‘Poker Trick’ Skill 1 (Buff)– Cooldown: 7s → 6s‘Deadly Magic’ Ultimate (Nerf)– Cooldown: 32-24s → 36-30sFixed the issue where the damage of Skill 1 slightly decreased during his Ultimate.

Carmilla (Adjusted)

The casting of Carmilla’s Ultimate makes it difficult for her to hit an enemy quicker than the opponent, and its transmittable damage cannot be maximized after Skill 2 is used. Therefore, we’ve adjusted the casting of her Ultimate based on player feedback. In addition, we’ve also adjusted her skill cast ranges to strengthen her power in melee combat.

  • New Effect: Reduces 2 Magic Defense of every target hit for 35, which is capped at 15 stacks.

  • Cooldown: 7s → 6s

  • Cooldown: 32-24s → 36-30sFixed the issue where the damage of Skill 1 slightly decreased during his Ultimate.

  • ‘Bloodbath‘ Skill 2 (Nerf)– Cast Range reduced by 50%‘Curse of Blood‘ Ultimate (Buff)– Cast Range reduced by 10%Direction- Manual → Auto-aim

Cecilion & Carmilla

We expect more interactions within this couple.

  • Cast Range reduced by 50%

  • Cast Range reduced by 10%

  • Direction- Manual → Auto-aim

  • ‘Moonlit Waltz‘ Special Skill (Adjust)– Cooldown: 45s → 20sDamage and Shield– 400 + 40 → LV200 + 20*LVSlow Effect– 60% → 30%

Belerick (Buffed)

Currently, most Tank Heroes can only roam to support their teams, but they should have been more flexibly played, even in Exp Lane and Jungle, to diversity available lineups. This time, we followed the adjustments we did to Tank Heroes in the middle of the year and tried to make Beterick gain more benefits from equipment. We will continue to observe subsequent influences of these adjustments and change some of the other Tank Heroes accordingly.

  • Damage and Shield– 400 + 40 → LV200 + 20*LVSlow Effect– 60% → 30%

  • Attribute (Nerfed)- Base HP: 2919 → 2769HP Growth- 245 → 205‘Ancient Seed‘ Skill 1 (Nerfed)– Damage Bonus to Minions: 50% → 80%Damage Reflection– 120-260 + 0.8% of Max HP → 100-170 + 2% of Max HP‘Deadly Thorns‘ Passive (Nerfed)– HP Increase obtained from equipment items: 15% → 40%

Clint (Nerfed)

Clint’s performance didn’t meet our expectations, because it took too long for him to exert his strength and his probability of death was relatively higher than those of similar Marksmen. Therefore, we’ve made adjustments to his survivability and combat ability in the early and mid-game.

  • Base HP: 2919 → 2769

  • 245 → 205

  • Damage Reflection– 120-260 + 0.8% of Max HP → 100-170 + 2% of Max HP

  • HP Increase obtained from equipment items: 15% → 40%

  • ‘Quick Draw‘ Skill 1 (Nerfed)–Base Damage: 200-400 → 250-450Mana Cost: 80-105 → 60-85‘Trapping Recoil’ Skill 2 (Nerfed)–Cooldown: 12-9.5s → 10-8sCooldown Reduction for hitting enemies: 50% → 40%

Benedetta (Adjusted)

We observed that Benedetta’s performance varied a lot from player to player and that her power was unexpectedly strong in the early and mid-game. Thus, we’ve made optimization to her.

  • Base Damage: 200-400 → 250-450Mana Cost: 80-105 → 60-85

  • Cooldown: 12-9.5s → 10-8sCooldown Reduction for hitting enemies: 50% → 40%

  • ‘Elapsed Daytime‘ Skill 1 (Adjusted)–Cast Time reduced.Base Damage of Shadow: 300-500 → 200-400Base Damage of Slashes: 180-300 → 100-220‘Phantom Slash’ Skill 2 (Buff)–Benedetta will gain Sword Intent once she blocks damage successfully.‘An Eye for An Eye‘ Passive (Nerf)–Damage of Enhanced Basic Attack: 100 + Total Physical Attack 220% → 50 + Total Physical Attack 200%Damage to Creeps and Minions: 30% → 40%

Barats (Nerfed)

We want to give enemies more time to dodge the control effect of his Ultimate. Besides, we’ve optimized the stacks of Big Guy to make it easier to keep being stacked. Accordingly, we’ve adjusted his Attributes to maintain a balance.

  • Cast Time reduced.Base Damage of Shadow: 300-500 → 200-400Base Damage of Slashes: 180-300 → 100-220

  • Benedetta will gain Sword Intent once she blocks damage successfully.

  • Damage of Enhanced Basic Attack: 100 + Total Physical Attack 220% → 50 + Total Physical Attack 200%Damage to Creeps and Minions: 30% → 40%

  • Attribute (Nerf)–Base HP: 2709 → 2559HP Growth: 249 → 229‘Big Guy‘ Passive (Adjusted)–The stacks of Big Guy reduce gradually instead of being reset at once, with the Defense provided by each stack decreased.‘Detona’s Welcome‘ Ultimate (Nerf)–Cast time increased by 60%Cooldown: 42-30s → 50-40s

Lunox (Nerfed)

Recently. Lunox’s performance has exceeded our expectations in Ranked Mode and tournaments, with high damage output even as a Roamer. We’ve made Announcement adjustments to further connect her damage output with farming and enable her to jungle more efficiently.

  • Base HP: 2709 → 2559HP Growth: 249 → 229

  • The stacks of Big Guy reduce gradually instead of being reset at once, with the Defense provided by each stack decreased.

  • Cast time increased by 60%Cooldown: 42-30s → 50-40s

  • ‘Chaos Assault’ Skill 1 (Chaos) (Nerf)–Base Damage: 240-340 → 200-300Magic Power Bonus: 120% → 130%Damage Bonus: 2-4.5% → 1.5-3.5% of the enemy’s HP, which now also takes effect when hitting creeps.‘Power of Chaos: Darkening’ Ultimate (Chaos) (Nerf)-Cooldown: 18-14s → 25-15s

Bruno (Buffed)

Through the previous patches the strength of most Marksmen in the early game has already been well-adjusted. However, because of their nerfed mid and late game capabilities, their performance has still been undesirable, including Bruno. Thus, we reverted the change we made to him.

  • Base Damage: 240-340 → 200-300Magic Power Bonus: 120% → 130%Damage Bonus: 2-4.5% → 1.5-3.5% of the enemy’s HP, which now also takes effect when hitting creeps.

  • ‘Mecha Legs‘ Passive (Buffed)– Extra Attack Speed Ratio: 50% → 80%

Jawhead (Nerfed)

Jawhead has high burst damage and a strong ability to take damage in the early game. Hence, we’ve adjusted the ratio of his Shield to weaken his ability to take damage.

  • Extra Attack Speed Ratio: 50% → 80%

  • ‘Ejector‘ Skill 2 (Nerfed)– Base Shield: 600-1000 → 350-800Total Physical Attack Bonus: 100% → 140%

Alice (Nerfed)

Alice appeared to become overpowering as players master the mechanics of this hero, so we’ve made some adjustments to the base values of her Ultimate.

  • Base Shield: 600-1000 → 350-800Total Physical Attack Bonus: 100% → 140%

  • ‘Blood Ode’ Ultimate (Nerfed)–Base Damage: 140-180 → 120-160HP Regen: 70-80 → 60-80Mana Cost: 50-100 → 50-90

Ling (Nerfed)

Ling had an unparalleled ability to kill in the mid and late game, so we’ve increased his Energy Cost to make him more prudent in using skills.

  • Base Damage: 140-180 → 120-160HP Regen: 70-80 → 60-80Mana Cost: 50-100 → 50-90

  • ‘Finch Poise’ Skill 1 (Nerfed)–Energy Cost: 35-25 → 35‘Defiant Sword‘ Skill 2 (Nerfed)–Energy Cost: 40-30 → 40

Estes (Buffed)

  • ‘Moonlight Immersion‘ Skill 1 (Buffed)-New Effect: Movement Speed increases by 15% when linking with an ally.Fixed the issue of the skill Indicator of enhanced Skill 1.

Rafaela (Buffed)

  • ‘Holy Healing‘ Skill 2 (Buff)–Movement Speed Increase: 1s → 1.5s

Hilda (Nerfed)

  • ‘Blessing of Wilderness‘ Passive (Nerf)–Shield gained when entering the bush: 20% → 15% of Max HP

Lancelot (Nerfed)

  • ‘Soul Cutter‘ Passive (Nerf)–Damage increased by each charge: 10% → 7.5% with the limit unchanged.

Harith (Nerfed)

  • ‘Chrono Dash‘ Skill 2 (Nerf)–Base Shield: 150-350 → 150-300Total Magic Power Bonus: 150% → 120%

Selena (Nerfed)

  • ‘Soul Eater‘ Skill 1 (Abyssal) (Nerf)–Base Damage of the next Basic Attack’s Extra Damage: 300-400 → 200-350Total Magic Power Bonus: 110% → 130%

Pharsa (Nerfed)

  • ‘Feathered Air Strike‘ Ultimate (Nerf)–Cooldown: 28-22s → 36-28s

Weekly Free Heroes and New Skins

  • Benedetta’s skin “Street Blow” will be available as the January Starlight Skin on January 1st.Valir’s Epic Skin “Demonlord” will be available in Epic Showcase on January 5th.Magic Chess New Little Commander and Skin on December 15th. Commander Berst will be available on December 15th (Server Time). Diamond 499. Battle Point 24.000. Launch week 30% OFF.Fragment Shop Adjustments on December 16th (Server Time)Rare Skin Fragment Shop Will be available: “The Insentient” – Aldous, “Rock and Roll” – Clint, “Black Pearl” – Karina, “Dragon Hunter” – Freya, “Bunny Babe” – Layla, “Dark Draconic” – Argus Will be unavailable: “Iceland Golem” – Grock, “Kaminari” – Kaja, “Bio Frontier”- Kimmy, “Deep Sea Rescuer” – Cyclops, “Viscount” – Alucard, “Pale Flame” – Valir Hero Fragment Shop Will be available: Chou, Fanny, Guinevere, Benedetta, Valir, Vale Will be unavailable: Rafaela, Franco, Yi Sun-shin, X.Borg, Claude, Esmeralda Free HeroesServer Time 12/18/2020 05:01:00 to 12/25/2020 05:00:00(Tap the Settings button on the top-right corner of the main page to check.)8 Free Heroes: Wanwar; Aldous; Chou; Angela; Estes; Terizla; Clint; LingExtra Starlight Member Heroes: Martis; Harith; Leomord; Vale; Lunox; KhufraServer Time 12/25/2020 05:01:00 to 1/1/2021 05:00:00(Tap the Settings button on the top-right corner of the main page to check.)8 Free Heroes: Cecilion; Yi Sun-shin; Fanny; Lapu-Lapu; Guinevere; Ruby; Vale; Bruno6 Extra Starlight Member Heroes: Karrie; Luo Yi; Zhask; Atlas; Gusion; HylosServer Time 1/1/2021 05:01:00 to 1/8/2021 05:00:00(Tap the Settings button on the top-right corner of the main page to check.)8 Free Heroes: Gatotkaca; Cyclops; Lunox; Lesley; Harley; Moskov; Badang; Alice6 Extra Starlight Member Heroes: Baxia; Terizla; Benedetta; Valir; Hayabusa; WanwanServer Time 1/8/2021 05:01:00 to 1/15/2021 05:00.00(Tap the Settings button on the top-right corner of the main page to check.)8 Free Heroes: Bane; Atlas; Akai; Harley; Kimmy; Martis; Kadita; Khufra6 Extra Starlight Member Heroes: Alucard; Pharsa; Vexana; Vale; Esmeralda; Ling

Battlefield Adjustments

  • We’ve optimized the item icons of “Divine Glaive”, “Arcane Boots”, and “Rose Gold Meteor”, according to player feedback. More item icons will be optimized in the future.We have always received player feedback on the insufficient defense of Turrets. Many said that they were easily killed even within the range of Allied Turrets. Based on a large amount of data and suggestions, we decided to offer better defense to heroes by the enerov shield. This can both protect heroes without advantages in the early game and give room for enemies to do turret dives. We will pay close attention to the effect of these adjustments and consider possible updates accordingly. Outer TurretNew Effect: When the energy shield is active, damage taken by nearby allied heroes decreases by 10%. Minions Initial Movement Speed of Middle Lane Minions decreased by 6%.We observed that, due to the duration and spawn intervals of buffs, Junglers always found themselves idle when jungling. Besides, if the side at a disadvantage loses buffs, their situation will worsen for a long time. Therefore, we’re trying to make proper adjustments to the duration and spawn intervals of buffs. We will pay close attention to the effect of these adjustments and consider possible updates accordingly.FiendSpawn Interval: 120s → 90sSpawn Time: 30s → 255Physical and Magic Defense Growth per minute: 5 → 2Exp Growth: 5 → 2.5Base Gold: 43→ 32Gold Growth: 1.43 → 1.07Serpent (Big)Spawn Interval: 120s → 90sSpawn Time: 30s → 25sPhysical and Magic Defense Growth per minute: 5 → 2Exp Growth: 5 → 2.5Base Gold: 38 → 28Gold Growth: 1.43 → 1.07Serpent (Small)Spawn Interval: 120s → 90sSpawn Time: 30s → 25sBase Exp: 86 → 78Exp Growth: 2 → 0.8Base Gold: 8 → 6Gold Growth: 0.21 → 0.15Duration of Soul of Wind buff and Soul of Lava buff: 120s → 75sWe have adjusted the spawn time of Turtle, so as to give more advantages to Junglers and heroes in the Exp Lane and Middle Lane when taking on the Turtle. In addition, the max number of Turtles was increased. We’ve enhanced the defense of Turtles, in order to limit the neutral resources gained by the team with an advantage and their ability to kill the Turtle.TurtleSpawn Time: 180s → 120sMaximum Turtles in each game: 3 → 4Physical and Magic Defense: 37 → 80If a Turret is destroyed in the first 8 minutes, the next Turret of the same lane increases Defense If a Turret is destroyed in the first 9 minutes, the next Turret of the same lane increases DefenseIncreased the team gold bonus from killing enemies with high net worth by 33%.Increased the team gold bonus from killing enemies with high net worth by 33%.Optimized the Battle Spell effects of Jawhead “Samurai Mech”.

New Functions and Events

  • Ranked ModeS18 will end at 23:59:59 on December 18th, 2020 (Server Time).Players that reach Master or above will be awarded Rafaela “Star Chaser”TournamentAdded a link to the local MPL page.

System Adjustments

  • Optimized the timeout mechanics for “Play Again”.Added a guide to closing live stream in a lobby at Smooth graphics.Added a Season Recap feature when the season ends.Performance in Ranked ModePerformance of Favorite HeroesMatch StatisticsAdded an entrance to Season Recap in Ranked Mode lobbies, which displays player performance in Ranked Mode from S18Players who have been muted out of the battlefield cannot send messages in Public Chat or to strangers.Added a notification of switching voiceovers for Arab players who have not switched on Arabic voiceovers.Ranked ModeAdded a new matchmaking mode in the early stage of the season, which depends on the highest rank a player has ever achieved.This can be used together with the current matchmaking mode. The host of a lobby can decide to use it or not.This mode is available only when all players in the lobby has once reached Mythic and are currently at Epic or above.This mode will be gradually available after the update.Classic ModeOptimized the matchmaking algorithm to increase the accuracy of matchmaking in Classic Mode.Changed the tag on Epic Showcase exclusive skins to “COLLECTOR”.

  • Energy Cost: 35-25 → 35

  • Energy Cost: 40-30 → 40

  • New Effect: Movement Speed increases by 15% when linking with an ally.Fixed the issue of the skill Indicator of enhanced Skill 1.

  • Movement Speed Increase: 1s → 1.5s

  • Shield gained when entering the bush: 20% → 15% of Max HP

  • Damage increased by each charge: 10% → 7.5% with the limit unchanged.

  • Base Shield: 150-350 → 150-300Total Magic Power Bonus: 150% → 120%

  • Base Damage of the next Basic Attack’s Extra Damage: 300-400 → 200-350Total Magic Power Bonus: 110% → 130%

  • Cooldown: 28-22s → 36-28s

  • Rare Skin Fragment Shop Will be available: “The Insentient” – Aldous, “Rock and Roll” – Clint, “Black Pearl” – Karina, “Dragon Hunter” – Freya, “Bunny Babe” – Layla, “Dark Draconic” – Argus Will be unavailable: “Iceland Golem” – Grock, “Kaminari” – Kaja, “Bio Frontier”- Kimmy, “Deep Sea Rescuer” – Cyclops, “Viscount” – Alucard, “Pale Flame” – Valir Hero Fragment Shop Will be available: Chou, Fanny, Guinevere, Benedetta, Valir, Vale Will be unavailable: Rafaela, Franco, Yi Sun-shin, X.Borg, Claude, Esmeralda

  • Outer TurretNew Effect: When the energy shield is active, damage taken by nearby allied heroes decreases by 10%.

  • Initial Movement Speed of Middle Lane Minions decreased by 6%.

  • FiendSpawn Interval: 120s → 90sSpawn Time: 30s → 255Physical and Magic Defense Growth per minute: 5 → 2Exp Growth: 5 → 2.5Base Gold: 43→ 32Gold Growth: 1.43 → 1.07Serpent (Big)Spawn Interval: 120s → 90sSpawn Time: 30s → 25sPhysical and Magic Defense Growth per minute: 5 → 2Exp Growth: 5 → 2.5Base Gold: 38 → 28Gold Growth: 1.43 → 1.07Serpent (Small)Spawn Interval: 120s → 90sSpawn Time: 30s → 25sBase Exp: 86 → 78Exp Growth: 2 → 0.8Base Gold: 8 → 6Gold Growth: 0.21 → 0.15Duration of Soul of Wind buff and Soul of Lava buff: 120s → 75s

  • TurtleSpawn Time: 180s → 120sMaximum Turtles in each game: 3 → 4Physical and Magic Defense: 37 → 80

  • S18 will end at 23:59:59 on December 18th, 2020 (Server Time).Players that reach Master or above will be awarded Rafaela “Star Chaser”

  • Added a link to the local MPL page.

  • Performance in Ranked ModePerformance of Favorite HeroesMatch Statistics

  • Added a new matchmaking mode in the early stage of the season, which depends on the highest rank a player has ever achieved.This can be used together with the current matchmaking mode. The host of a lobby can decide to use it or not.This mode is available only when all players in the lobby has once reached Mythic and are currently at Epic or above.This mode will be gradually available after the update.

  • Optimized the matchmaking algorithm to increase the accuracy of matchmaking in Classic Mode.